Removal of Credits & Subscription Changes
Credits for skin generation are being removed to simplify the system and reduce confusion. Credits were never required to generate skins, but they were originally introduced as a way to prioritize requests. In practice, priority wasn’t often needed, making the system more complicated than necessary.
What’s changing?
- Credits will no longer be used for skin generation. Instead, free users will have a base rate limit, and subscriptions will provide higher limits.
- Free users now have a slightly increased limit of 20 skins per minute.
- One-time boosts will be introduced for users who want temporary rate increases without subscribing.
- Subscription plans have been adjusted to offer more flexibility at different price points.
Will my request speed change without credits?
No, request speed will always be as fast as possible for your plan. Previously, credits were meant to prioritize requests, but in most cases, there wasn’t much of a queue, so requests were already processed quickly. Now, speed is determined solely by your subscription plan, without credits affecting it.
What happens to account reward credits?
Credits earned from linking Minecraft accounts won’t go to waste. The plan is to allow them to be used for store discounts or temporary rate boosts instead. More details on this will be announced soon.
Will subscriptions change?
Existing subscriptions will continue as usual. If you’re already subscribed, your pricing will stay the same unless you change plans.
What about previously purchased credits?
Anyone with unused purchased credits can request a refund or exchange them for a discount on a subscription plan.
Why are credits being removed?
The goal is to make MineSkin more intuitive. Since credits weren’t necessary for prioritization most of the time, moving to a simpler system with clear rate limits makes things easier to understand and use.
If you have any questions, feel free to reach out!